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Super mario unlimited rom hack
Super mario unlimited rom hack




super mario unlimited rom hack
  1. Super mario unlimited rom hack zip file#
  2. Super mario unlimited rom hack Patch#
  3. Super mario unlimited rom hack free#

Its like back in GBA Super Mario Advance 4 and SNES is that you can erase data in order to start over again. I love this little hack I created, im looking forward to playing this at will on my NES, and not worrying about all my cleared levels, items, etc, disappear when the NES is shut down/reset. Yes its nice to take a slight break from Zelda every now and then, lol. Well anyway, good luck with your projects. It must have felt good to get away from Zelda for a little while huh? I know that when you are around a game or a hack for so long, you need to get away from it for a little bit, because it isn't fresh anymore. When I saw that you did this, I thought it was a coincidence, because the other day, I was thinking of SMB3. But I saw the video, and it's a nice small hack. I want to finish my conversion before I do anything else.

Super mario unlimited rom hack Patch#

Good work infidelity! I haven't tried the patch yet, but I will soon.

Super mario unlimited rom hack free#

If I knew of extra free sram registers, id implement it.

super mario unlimited rom hack

Its almost like New Super Mario Bros for the DS/Wii. I like the idea of the game saving your lives count and what form Mario & Luigi are when you save. That jerk will be dealt with in the most insane way possible. For some reason, I don't think that the saved number of lives is necessary, either 2 of 11-04-13 12:32 AM)ĪDDITION: I feel like the fancier stuff isn't necessary.

super mario unlimited rom hack

This works on all emulators, and on the nes via carts or powerpaks. sav file for those RetroPak users, it also has my notes on everything that I did, so for those extreme asm smb3 hackers, they can take my work further if they'd like.

Super mario unlimited rom hack zip file#

zip file located within Acmlm's Uploader, it contains an. What is not included in the video, and personally to me which I think is pretty cool, is that when you play 2 player mode, and Luigi clears specific levels, and you decide to reset the rom and play a 1 Player game, Luigi's cleared stages are still intact!īelow is the. I have 2 screenshots, and a vid using FCEUXD, to show this in action. Now with all that said, my hack allows the following to be saved.Ĭleared Sprite Levels (hammer bros, penny ships, etc)īecause i'm not sure with free SRAM registers, I can't get any fancier with saving Mario/Luigi's map xy positions, current form of Mario/Luigi, (big,small,fire,racoon,etc) or current map screen for levels that require to be loaded from either side, (like world's 2-7), and I don't know where the register is to adjust that anyways. However, what is not originally included within SRAM, are Mario & Luigi's lives, and the current World, so, I set those registers up within $7FFC-$7FFE. In doing that, a vast amount of functions remain intact from your previous play. When you select 1/2 player for the first time, I set $7FFF as not equal, so that when you reset the rom, the SRAM wipe routine in smb3 is bypassed when $7FFF is not equal. OK, so the gist of how this all works, is that I force the rom to not overwrite the entire SRAM during boot-up. If any experienced smb3 hackers out there, can shed light on any or all free SRAM registers, please let me know! I don't know if those are used normally within the game, but just running around within world 1, I didn't see any action. Right now, my locations for custom SRAM registers reside at locations $7FFC-$7FFF. It intrigued me because I was totally obsessed with this game when it first came out, and I've never messed with a Mario title ASM wise.Īnyway, within a 2 day span, I was able to figure out how the SRAM of smb3 works, and also used Data Crystal for pointers on where specific registers were located.

super mario unlimited rom hack

Someone from nesdev asked if I could possibly check out smb3, and see if I could add a save feature to it. ONLY USE THE NEWLY CREATED FILES WITHIN THE. PLEASE DELETE ALL PREVIOUS SAVE STATES &. MINI-GAME WAS CAUSING SCORES TO BE INCORRECTLY STORED, EITHER MARIO WOULD INHERIT LUIGI'S, OR VICE VERSA.






Super mario unlimited rom hack